Forum member
dotnetprofessional
7 posts
Posts by dotnetprofessional
-
Custom MSpec delegates not recognized...
done
19 Mar 2014 21:20 UTC
-
Custom MSpec delegates not recognized...
Thanks, appreciate the explanation. The feature is really a 'nice to have' rather than a must have and I understand MSpec isn't quite as popular as the other major frameworks. One thing to think about, is to release a SDK for NCrunch that will allow framework developers to add the support themselves…
19 Mar 2014 03:59 UTC
-
Custom MSpec delegates not recognized...
[quote=Remco;5549]Hi Garry, Right now NCrunch uses its own custom static analysis method to find MSpec tests. This approach relies on the full type/namespace name of the 'It' type. It is extremely fast, although there is no support for more complex test declarations like what you've described. …
18 Mar 2014 06:06 UTC
-
Custom MSpec delegates not recognized...
Greetings I've been playing around with customizing MSpec for our environment and wanted to change the It delegate to a Then to match a BDD style. Therefore I'd have the following: original: It should_have_a_value_of_twenty; new: Then it_should_have_a_value_of_twenty Unfortunatel…
15 Mar 2014 00:42 UTC
-
Tests failing when using MVVMLight PCL
Brilliant, its working!! Truly appreciate your quick turn around time, this will be a big help. Thanks again! Garry Mc
06 Mar 2014 19:49 UTC
-
Tests failing when using MVVMLight PCL
[quote=Remco;5466]Hi Garry - Thanks for sharing this issue. To help me best establish what is happening here, would you be able to try placing your solution into [url=http://www.ncrunch.net/documentation/troubleshooting_compatibility-mode]compability mode[/url]? I'm wondering if any specific …
05 Mar 2014 23:46 UTC
-
Tests failing when using MVVMLight PCL
I'm currently using the following for my tests: MVVMLight PCL (Portable Class Library version) MSpec NSubstitute When tests run that include the following line of code in my ViewModels (Portable Class library referenced by Spec project) if (this.IsInDesignMode) { …
04 Mar 2014 19:26 UTC